[/============================================================================
  Boost.Geometry (aka GGL, Generic Geometry Library)

  Copyright (c) 2007-2013 Barend Gehrels, Amsterdam, the Netherlands.
  Copyright (c) 2008-2013 Bruno Lalande, Paris, France.
  Copyright (c) 2009-2013 Mateusz Loskot, London, UK.

  Use, modification and distribution is subject to the Boost Software License,
  Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
  http://www.boost.org/LICENSE_1_0.txt)
=============================================================================/]


[/ Generated by doxygen_xml2qbk 1.1.1, don't change, will be overwritten automatically]
[/ Generated from doxy/doxygen_output/xml/group__is__simple.xml]
[section:is_simple_2_with_strategy is_simple (with strategy)]

'''<indexterm><primary>is_simple</primary></indexterm>'''
Checks if a geometry is simple. 

[heading Synopsis]
``template<typename Geometry, typename Strategy>
bool is_simple(Geometry const & geometry, Strategy const & strategy)``

[heading Parameters]

[table
[[Type] [Concept] [Name] [Description] ]
[[Geometry const &] [Any type fulfilling a Geometry Concept ] [geometry] [A model of the specified concept ]]
[[Strategy const &] [Any type fulfilling a Is_simple Strategy Concept ] [strategy] [The strategy which will be used for is_simple calculations ]]
]


[heading Returns]
Returns true if the geometry is simple

[heading Header]
Either

`#include <boost/geometry.hpp>`


Or

`#include <boost/geometry/algorithms/is_simple.hpp>`

[include reference/algorithms/is_simple.qbk]


[endsect]

[section:is_simple_1 is_simple]

'''<indexterm><primary>is_simple</primary></indexterm>'''
Checks if a geometry is simple. 

[heading Synopsis]
``template<typename Geometry>
bool is_simple(Geometry const & geometry)``

[heading Parameters]

[table
[[Type] [Concept] [Name] [Description] ]
[[Geometry const &] [Any type fulfilling a Geometry Concept ] [geometry] [A model of the specified concept ]]
]


[heading Returns]
Returns true if the geometry is simple

[heading Header]
Either

`#include <boost/geometry.hpp>`


Or

`#include <boost/geometry/algorithms/is_simple.hpp>`

[include reference/algorithms/is_simple.qbk]


[endsect]

